
This is especially true in the early game, when there are fewer soldiers and unit types to work with.

Once players learn which unit types are best suited for facing each enemy unit, battles can become both predictable and sometimes tedious. Often, players will face several waves of the same kinds of enemy combatants using preset, familiar strategies. The other significant concerns about Age of Empires 4 are its repetition and disorganization, at least in the solo campaign. All of these features combine to make Age of Empires 4 a definitive experience that could pave the way for new games in the series, but some of the warfare mechanics feel clunky and out of place in modern gaming. They can also practice their skills in the Art of War mode, a returning feature from Age of Empires 3: Definitive Edition that allows players to try out different war strategies. In addition to the solo campaign modes in Age of Empires 4, players can engage in multiplayer co-op or PvP and play against enemy AI or one another to advance through the ages and determine who emerges victorious and who will be lost to history. As leaders, players will need to gather resources, fortify their cities, expand, and command great forces to overpower their enemies.

In Age of Empires IV, players will experience some of the greatest civilizations and battles in history, from the Normans and the Holy Roman Empire to Moscow and the Mongols. For nearly 20 years, Age of Empires has been a well-loved staple that helped to define the RTS genre, and the latest installment from Relic Entertainment and Xbox Game Studios, Age of Empires IV, feels both familiar and modern.
